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Hooked, in bytes

16 key learnings from Nir Eyal's four-step Hook Model for habit-forming products, and the ethics of using it. Each takes about 40 seconds to read. Swipe, use the arrows, or your keyboard.

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All 16 learnings · one per slide

Hooked

Nir Eyal, in bytes

16 key learnings on how products build habits through the Hook Model.

16 learnings · ~40 sec eachSwipe →
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Learning 1 · Introduction

Habits Create Value

The idea

Products used habitually can command more loyalty and pricing power.

Example

People check email or social apps many times a day without thinking.

Takeaway

Habits are a competitive advantage.

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Learning 2

The Hook Model

The idea

Habit-forming products cycle through Trigger, Action, Variable Reward and Investment.

Example

A notification (trigger), opening the app (action), new posts (reward), posting your own (investment).

Takeaway

Repeated cycles build habits.

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Learning 3 · Ch. 1

The Habit Zone

The idea

Behaviours that are frequent and perceived as useful are most likely to become habits.

Example

Google search is used often and seen as very useful.

Takeaway

Frequency plus usefulness.

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Learning 4

External Triggers

The idea

Notifications, emails and ads prompt the first actions.

Example

An email saying a friend tagged you in a photo.

Takeaway

Triggers start the loop.

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Learning 5

Internal Triggers

The idea

Over time, emotions like boredom or loneliness trigger the behaviour.

Spot it

Opening an app whenever you feel bored.

Takeaway

The strongest habits attach to feelings.

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Learning 6 · Ch. 2

Find the Itch

The idea

Understand users' emotional itches, like fear of missing out, to design triggers.

Example

Instagram can relieve the fear of losing a special moment.

Try this

Ask what feeling precedes using your product.

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Learning 7

Make Action Easy

The idea

Drawing on BJ Fogg, behaviour requires motivation, ability and a trigger; simplify the action.

Example

One-click sign-in with an existing account.

Takeaway

Ease beats persuasion.

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Learning 8 · Ch. 3

Six Elements of Simplicity

The idea

Time, money, physical effort, brain cycles, social deviance and non-routine all affect ease.

Example

Cutting the number of steps in a sign-up form.

Takeaway

Remove the biggest barrier.

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Learning 9

Variable Rewards

The idea

Unpredictable rewards, like a social feed, keep people coming back.

Example

Slot machines and endless scroll both deliver unpredictable rewards.

Takeaway

Variability fuels craving.

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Learning 10 · Ch. 4

Rewards of the Tribe, Hunt and Self

The idea

Social rewards, the hunt for resources or information, and mastery all keep people engaged.

Example

Likes, a scrolling feed, completing a game level.

Takeaway

Different rewards satisfy different needs.

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Learning 11

Investment

The idea

Users invest time, data or effort, which makes the product more valuable and loads the next trigger.

Example

Followers and saved content.

Takeaway

Effort makes users value the product more.

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Learning 12 · Ch. 5

Stored Value

The idea

Data, content, followers and reputation make a product harder to leave.

Example

Years of photos and contacts in an app.

Takeaway

Investment increases switching costs.

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Learning 13

The Manipulation Matrix

The idea

Eyal asks makers: would you use the product yourself, and does it improve users' lives?

Example

A maker who uses their fitness app daily and sees it help users.

Takeaway

Build habits that help people.

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Learning 14 · Ch. 6

Facilitators and Dealers

The idea

Eyal contrasts facilitators, who improve lives with products they'd use, with dealers, who exploit users.

Example

Eyal contrasts helpful apps with exploitative gambling-like products.

Takeaway

Be a facilitator.

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Learning 15 · Ch. 7

Bible App Case Study

Example

Eyal studies the YouVersion Bible app, which used triggers and reading plans to build daily habits.

Why it worked

Daily reading plans and timely reminders helped users form a habit.

Takeaway

The model works in many fields.

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Learning 16 · Ch. 8

Habit Testing

The idea

Identify habitual users, codify what they do, and modify the product to encourage that path.

Example

Discovering that users who follow a few people in their first week stay.

Try this

Find your most loyal users and study their path.

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All 16 learnings complete

That’s all 16 learnings.

Habit-forming products shape daily life. Which product has hooked you, and is it serving you?

Abhay Kumar JaiswalFCA · PMP® · Workday Financeabhayjaiswal.com
Summaries in my own words. Read the book for the full stories.
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Summaries are written in my own words for learning. Read Hooked by Nir Eyal (2014) for the full stories. More Books in Bytes