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The E-Myth Revisited, in bytes

16 key learnings from Michael Gerber's classic on the entrepreneurial myth and working on your business, not just in it. Each takes about 40 seconds to read. Swipe, use the arrows, or your keyboard.

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All 16 learnings · one per slide

The E-Myth
Revisited

Michael E. Gerber, in bytes

16 key learnings on why most small businesses don't work, and how to build one that does.

16 learnings · ~40 sec eachSwipe →
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Learning 1

The Entrepreneurial Myth

The idea

Most businesses are started by technicians, skilled at the work, who assume that's enough to run a business.

Takeaway

Skill at the work isn't skill at business.

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Learning 2

Sarah's Pie Shop

Example

Gerber tells of Sarah, who loved baking and opened a pie shop, only to be overwhelmed by running the business.

Takeaway

Loving the work isn't enough.

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Learning 3

Three Personalities

The idea

Everyone has an Entrepreneur (vision), a Manager (order) and a Technician (doing). Most owners are mostly Technician.

Reflect

Which one dominates you?

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Learning 4

The Manager and Technician

The idea

The manager wants order; the technician wants to do the work. They often conflict.

Takeaway

Balance all three.

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Learning 5

The Entrepreneur

The idea

The visionary who creates the future and sees opportunities.

Takeaway

Someone must think ahead.

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Learning 6

Infancy, Adolescence, Maturity

The idea

Businesses go through stages. Many get stuck when the owner can't do it all.

Takeaway

Plan for growth beyond yourself.

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Learning 7

Work On It, Not In It

The idea

Owners should design the business, not just do daily work.

Try this

Set aside weekly time to improve systems.

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Learning 8

The Turn-Key Revolution

The idea

Gerber describes how franchising models made businesses predictable.

Takeaway

Predictability creates value.

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Learning 9

The Franchise Prototype

The idea

Build your business as if you'll franchise it: standardised, documented and repeatable.

Example

McDonald's consistency across locations.

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Learning 10

Systems Run the Business

The idea

Systems let ordinary people produce extraordinary, consistent results.

Try this

Write a checklist for one repeated task.

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Learning 11

Management and People Strategy

The idea

Systems should guide managers and create a consistent experience for employees.

Takeaway

Systems support people.

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Learning 12

Organisational Strategy

The idea

Draw an organisation chart of roles, even if you fill them all at first.

Try this

Sketch the roles your business needs.

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Learning 13

The Business Development Process

The idea

Innovate, quantify and orchestrate: improve, measure and standardise.

Takeaway

Measure what you change.

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Learning 14

Marketing Strategy

The idea

Understand your customers' wants and design every interaction around them.

Takeaway

Customers buy feelings.

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Learning 15

Your Primary Aim

The idea

Clarify what you want from life; the business should serve that.

Reflect

What do you want your business to give you?

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Learning 16

Strategic Objective

The idea

Define what the business must achieve to serve your primary aim.

Takeaway

Business serves life.

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All 16 learnings complete

That’s all 16 learnings.

Work on your business, not just in it. Which task could become a system this month?

Abhay Kumar JaiswalFCA · PMP® · Workday Financeabhayjaiswal.com
Summaries in my own words. Read the book for the full stories.
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Summaries are written in my own words for learning. Read The E-Myth Revisited by Michael E. Gerber (1995) for the full stories. More Books in Bytes